However, I am unable to find any data regarding Vanilla overall kill videos. I have also heard that only 21 (or 59)s guilds defeated Kel’Thuzad during Naxx-40. I have heard previously that C’Thun was mathematically unkillable for several weeks. I was very interested in trying to find overall data for Vanilla encounters. The reason why I looked at data for “active” kills was because when a pre-patch or the next tier of raiding is released, bosses usually get nerfed and/or new gear allows guilds to kill older bosses easier than it was when presented as new content. An “active” kill for this research is a kill that was obtained before the release of the next content tier/pre-patch. One key point I'd like to make when choosing which data to analyze was what I like to call an “active” kill. If a guild killed a boss during the tier, the website tracked progression kills via percentages which can still be seen on the website. The number of guilds raiding during this time has been tracked by WoW progress since 2009. Timing of the Raid (mid/late-expac)/Accessibility Resources available for players at the time (Websites, kill videos, guides, split runs, lockouts) Minor hotfix nerfs will not be considered. This should suffice the majority of concerns about simply looking at raw data.Įncounter tuning (Nerfs or lack thereof). Number of guilds defeating the encounter when it was active.Īvailability of the encounter while it was active.īecause of the nature of the data, I will also be introducing several factors to accompany my analysis. Number of guilds progression through the instance at the time. Number of guilds that were raiding at the time. The statistics in question are as follows: The majority of the statistics were obtain via, the premiere website for tracking boss kills. It may or may not be 100% accurate due to not having all the data available. This is an objective analysis using data available. Many may try to point out factors such as mechanics or relative difficulty from their experience. There are limitations to this statistical analysis. However, with the data available, I am able to come to several conclusions and make the argument that one boss was in fact, the most difficult encounter to defeat in the history of World of Warcraft. Due to data not being accurately collected until 2008, it is very difficult to come to a concrete answer. This data analysis is aimed at finding which boss was statistically the hardest boss to kill in the history of World of Warcraft when comparing guild progression data.
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